AI Insights · Timothy · July 2024
Top 5 Idler Games on Android in Poland: Q2 2024 Performance
Explore the performance metrics of the top 5 idler games on the Android platform in Poland during Q2 2024, with insights on downloads, revenue, and active user trends.
During the second quarter of 2024, the top 5 idler games on the Android platform in Poland showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a closer look at how each app fared according to Sensor Tower's data.
My Perfect Hotel by SayGames Ltd experienced fluctuations in its performance metrics. Weekly revenue started at $414 in early April and saw minor ups and downs, ending at $167 by the end of June. Downloads showed a decreasing trend initially, dropping from 18.7K to 12.6K in early May, then rebounding to 15.3K by the end of June. Weekly active users followed a similar pattern, decreasing from 43.8K to 33.0K in early May, before climbing back to 36.0K.
Trap Master - Squish Enemies from Mobsmile Yazilim Hizmetleri Limited Sirketi saw a significant rise in downloads, from just 19 in the first week of April to 14.7K by the end of June. Revenue also grew, reaching a peak of $112 in early May before settling at $70 by the end of the quarter. The game’s weekly active users increased impressively, from 16 to 56.4K over the same period.
Outlets Rush by Supercent, Inc. displayed relatively stable performance. Downloads were highest at 8.3K in late April but fluctuated slightly, ending at 6.8K in the last week of June. Revenue remained modest, peaking at $56 in the first week of April and ending at $20. Weekly active users remained consistent, with minor fluctuations, peaking at 61.5K in the last week of June.
Idle Miner Tycoon: Gold & Cash from Kolibri Games showed steady performance with weekly revenue starting at $2.1K and experiencing minor declines, ending at $1.7K. Downloads varied, starting at 7.1K, dipping to 3.8K in mid-April, and recovering to 7.1K by the end of June. Weekly active users showed a similar trend, starting at 62.9K and ending at 60.2K.
Clean It: Cleaning Games by Homa saw a noticeable increase in weekly active users, from 15.4K in early April to 29.4K by the end of June. Downloads were highest in early April at 7.8K, followed by a dip and then a recovery to 7.6K. Revenue remained relatively stable, peaking at $159 in early April and ending at $115.
For more detailed insights and data, be sure to visit Sensor Tower.